
Steel Hunters
Steel Hunters is an extraction-style third person shooter game in the AAA space; developed by DPS Games, previously Wargaming UK. I act in a Game Design role on the Systems team, with the responsibility of ensuring that elements of our PVE gameplay, Input, Gunfeel and other features are consistent with our core design philosophy and match audience expectations.

Nexus 5X
Nexus 5X (formerly Stellaris Nexus) is a social strategy game developed by Whatboy Games with Paradox Arc as publisher. I act in a Game Design role, with the responsibility of crafting a number of singleplayer missions for the Solo game mode from initial design stages to prototyping and final polish.
Operation Outsmart
Operation Outsmart is a vehicle driven sandbox game inspired by titles such as besiege, satisfactory, and kerbal space program.

Flipping
Flipping is an experiment in economy design using virtual arbitrage and collectables as a thematic base. The goal of the game is to 'flip' various collectable items for profit.
Flipping is built on a system of semi procedural rarities based on item class, prices are then adjusted based on a simulated market.

Imperium
Imperium is a project focusing on how to design an unorthadox combat mechanic within the confines of the FPS genre and a fantasy, magic focused setting.

University Work
Notable university work that helped me achieve a first-class degree in Games Design & Programming